X3D TextureCoordinateGenerator

TextureCoordinateGenerator

Supports TextureCoordinate node in the generation of texture coordinates for a shape.

mode

Field Type: SFString
Access Type: inputOutput
Default Value: "SPHERE"
Value Range: ...
Description: Set of algorithms used to compute texture coordinates. The list of possible values:
  • SPHERE
  • CAMERASPACENORMAL
  • CAMERASPACEPOSITION
  • CAMERASPACEREFLECTIONVECTOR
  • SPHERE-LOCAL
  • COORD
  • COORD-EYE
  • NOISE
  • NOISE-EYE
  • SPHERE-REFLECT
  • SPHERE-REFLECT-LOCAL

parameter

Field Type: MFFloat
Access Type: inputOutput
Default Value: Empty Array
Value Range: ...
Description: ...

metadata

Field Type: SFNode
Access Type: inputOutput
Default Value: NULL
Value Range: X3DMetadataObject
Description: Information about this node