All The Scene Is A Stage

SpotLight • Attributes

A Sphere "hovering" over a flat box with a SpotLight directly above it. The light has a large enough radius to encompass both shapes and the avatars headlight and directional lighting have been turned off.

X3D equivilent to a flash light. When using SpotLight, there is no visible light source object rendered.

 

Rotate the vrignette to view the geometry.

<x3d>

<scene>

<worldInfo title="X3D SpotLight Example">
</worldInfo>

<navigationInfo headlight="false">
</navigationInfo>

<viewpoint position="0.0 3.0 13.0" centerOfRotation="0.0 0.0 0.0">
</viewpoint>

<spotLight color="0.75 1.0 1.0" direction="0.0 -1.0 0.0" intensity="1.0" location="0.0 10.0 0.0" shadows="true" shadowIntensity="0.5" radius="50">
</spotLight>

<directionalLight on="false">
</directionalLight>

<group>
<shape>
<appearance>
<material ambientIntensity="0.050" diffuseColor="1.0 1.0 1.0"></material>
</appearance>
<box size="7.0 0.50 7.0" solid="false"></box>
</shape>

<transform translation="0.0 2.5 0.0">
<shape>
<appearance>
<material ambientIntensity="0.50" diffuseColor="0.25 0.75 0.75" specularColor="0.20 0.20 0.20" shininess="0.25"></material>
</appearance>
<sphere radius="1.0" solid="false"></sphere>
</shape>
</transform>
</group>

<background skyColor="0.0 0.0 0.0" groundColor="0.0 0.0 0.0">
</background>

</scene>

</x3d>