X3D Group

Group • Example

Organize nodes together without affecting the scene graph.

Grouping

children

Field Type: MFNode
Access Type: inputOutput
Default Value: Empty Array
Value Range: X3DChildNode
Description: Contains the set of children.

addChildren

Field Type: MFNode
Access Type: inputOnly
Default Value: ...
Value Range: X3DChildNode
Description: Appends a node to the transforms children field.

removeChildren

Field Type: MFNode
Access Type: inputOnly
Default Value: ...
Value Range: X3DChildNode
Description: Removes nodes from the childrens field.

bboxSize

Field Type: SFVec3f
Access Type: initializeOnly
Default Value: -1 -1 -1
Value Range: (0, ∞) or -1 -1 -1
Description: A hint to the browser and could be used for optimization purposes such as culling.

bboxCenter

Field Type: SFVec3f
Access Type: initializeOnly
Default Value: 0 0 0
Value Range: -∞, ∞
Description: A hint to the browser and could be used for optimization purposes such as culling.

metadata

Field Type: SFNode
Access Type: inputOutput
Default Value: NULL
Value Range: X3DMetadataObject
Description: Information about this node.