Always Making A Point

Cone • Attributes

Three colored cones that all differ in height and base.

One interesting thing you can do with Cone: if you specify a height of 0.0, you'll get a perfectly flat disk similar to Disk2D.

 

Rotate the vrignette to view the geometry.

<x3d>

<scene>

<worldInfo title="Cone Example">
</worldInfo>

<navigationInfo headlight="true">
</navigationInfo>

<viewpoint position="0.0 0.0 28.0" centerOfRotation="0.0 0.0 0.0">
</viewpoint>

<transform rotation="1 1 1 -0.785">
<shape>
<appearance>
<material diffuseColor="0.0 0.376 0.749" specularColor="0.25 0.25 0.25" shininess="0.15">
</material>
</appearance>
<cone height="7.0" bottom="true" bottomRadius="2.5" side="true" solid="false">
</cone>
</shape>
</transform>

<transform translation="-7.0 1.0 -3.0" rotation="1 1 1 -0.785">
<shape>
<appearance>
<material diffuseColor="0.749 0.0 0.749" specularColor="0.25 0.25 0.25" shininess="0.15">
</material>
</appearance>
<cone height="5.0" bottom="true" bottomRadius="2.0" side="true" solid="false">
</cone>
</shape>
</transform>

<transform translation="6.0 -1.0 3.0" rotation="1 1 1 -0.785">
<shape>
<appearance>
<material diffuseColor="0.0 0.749 0.0" specularColor="0.25 0.25 0.25" shininess="0.15">
</material>
</appearance>
<cone height="4.0" bottom="true" bottomRadius="1.5" side="true" solid="false">
</cone>
</shape>
</transform>

<background skyColor="0.20 0.20 0.20" groundColor="0.20 0.20 0.20">
</background>
</scene>

</x3d>